vue3-core/packages/runtime-dom/src/patchProp.ts

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import { patchClass } from './modules/class'
import { patchStyle } from './modules/style'
import { patchAttr } from './modules/attrs'
import { patchDOMProp } from './modules/props'
import { patchEvent } from './modules/events'
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import { isOn } from '@vue/shared'
import { RendererOptions } from '@vue/runtime-core'
export const patchProp: RendererOptions<Node, Element>['patchProp'] = (
el,
key,
prevValue,
nextValue,
isSVG = false,
prevChildren,
parentComponent,
parentSuspense,
unmountChildren
) => {
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switch (key) {
// special
case 'class':
patchClass(el, nextValue, isSVG)
break
case 'style':
patchStyle(el, prevValue, nextValue)
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break
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case 'modelValue':
case 'onUpdate:modelValue':
// Do nothing. This is handled by v-model directives.
break
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default:
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if (isOn(key)) {
patchEvent(
el,
key.slice(2).toLowerCase(),
prevValue,
nextValue,
parentComponent
)
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} else if (!isSVG && key in el) {
patchDOMProp(
el,
key,
nextValue,
prevChildren,
parentComponent,
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parentSuspense,
unmountChildren
)
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} else {
// special case for <input v-model type="checkbox"> with
// :true-value & :false-value
// store value as dom properties since non-string values will be
// stringified.
if (key === 'true-value') {
;(el as any)._trueValue = nextValue
} else if (key === 'false-value') {
;(el as any)._falseValue = nextValue
}
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patchAttr(el, key, nextValue, isSVG)
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}
break
}
}