chore: Merge branch 'edison/fix/vaporSlotFallback' into edison/feat/fowardedSlots

This commit is contained in:
daiwei 2025-07-25 21:55:55 +08:00
commit 92399d9f8f
2 changed files with 23 additions and 19 deletions

View File

@ -152,7 +152,6 @@ export const createFor = (
// render fallback nodes
if (frag.fallback) {
insert((frag.nodes[0] = frag.fallback()), parent!, parentAnchor)
oldBlocks = []
isFallback = true
}
} else if (!getKey) {
@ -341,9 +340,9 @@ export const createFor = (
if (!isFallback) {
frag.nodes = [(oldBlocks = newBlocks)]
if (parentAnchor) {
frag.nodes.push(parentAnchor)
}
if (parentAnchor) frag.nodes.push(parentAnchor)
} else {
oldBlocks = []
}
setActiveSub(prevSub)
}

View File

@ -73,18 +73,19 @@ export class DynamicFragment extends VaporFragment {
if (this.fallback) {
// set fallback for nested fragments
const isFrag = isFragment(this.nodes)
if (isFrag) {
const hasNestedFragment = isFragment(this.nodes)
if (hasNestedFragment) {
setFragmentFallback(this.nodes as VaporFragment, this.fallback)
}
if (!isValidBlock(this.nodes)) {
const invalidFragment = findInvalidFragment(this)
if (invalidFragment) {
parent && remove(this.nodes, parent)
const scope = this.scope || (this.scope = new EffectScope())
scope.run(() => {
if (isFrag) {
// render fragment's fallback
renderFragmentFallback(this.nodes as VaporFragment)
// for nested fragments, render invalid fragment's fallback
if (hasNestedFragment) {
renderFragmentFallback(invalidFragment)
} else {
this.nodes = this.fallback!() || []
}
@ -101,9 +102,10 @@ function setFragmentFallback(
fragment: VaporFragment,
fallback: BlockFn | undefined,
): void {
if (!fragment.fallback) {
// stop recursion if fragment has its own fallback
if (fragment.fallback) return
fragment.fallback = fallback
}
if (isFragment(fragment.nodes)) {
setFragmentFallback(fragment.nodes, fallback)
}
@ -113,17 +115,20 @@ function renderFragmentFallback(fragment: VaporFragment): void {
if (fragment instanceof ForFragment) {
fragment.nodes[0] = [fragment.fallback!() || []] as Block[]
} else if (fragment instanceof DynamicFragment) {
const nodes = fragment.nodes
if (isFragment(nodes)) {
renderFragmentFallback(nodes)
} else {
fragment.update(fragment.fallback)
}
} else {
// vdom slots
}
}
function findInvalidFragment(fragment: VaporFragment): VaporFragment | null {
if (isValidBlock(fragment.nodes)) return null
return isFragment(fragment.nodes)
? findInvalidFragment(fragment.nodes) || fragment
: fragment
}
export function isFragment(val: NonNullable<unknown>): val is VaporFragment {
return val instanceof VaporFragment
}