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Luke Bermingham cb741add4f
Readme to new repo: https://github.com/EpicGamesExt/PixelStreamingInfrastructure
More details can be found here: https://forums.unrealengine.com/t/migrating-optional-epic-games-git-repositories-to-new-github-organization/1718666

Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
2024-02-29 15:02:21 +10:00
.github Allowing signalling test action to be manually triggered 2024-01-22 12:17:59 +11:00
Docs Update copyright/licence year (#474) 2024-01-23 14:30:41 +10:00
Frontend Fixed incorrect settings setup with SettingOption 2024-02-20 15:13:29 +11:00
Matchmaker Update platform scripts so that the BASH_LOCATION works on Mac as well (#428) 2023-11-16 16:19:40 +10:00
SFU Adding some information on running the docker image to the new documentation. 2023-11-21 11:53:32 +11:00
SignallingWebServer Export NO_SUDO so it's available for use in launched processes (#472) 2024-01-15 13:29:41 +10:00
.backportrc.json Add .backportrc.json to enable auto merging of backport PRs 2023-07-18 14:31:26 +10:00
.gitignore Unit tests for library (#156) 2023-03-17 12:41:05 +10:00
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CONTRIBUTING.md Update copyright/licence year (#474) 2024-01-23 14:30:41 +10:00
LICENSE.md Update copyright/licence year (#474) 2024-01-23 14:30:41 +10:00
README.md Readme to new repo: https://github.com/EpicGamesExt/PixelStreamingInfrastructure 2024-02-29 15:02:21 +10:00
RELEASE_VERSION Update RELEASE_VERSION 2024-01-24 15:31:20 +11:00
RELEASING.md Create RELEASING.md 2023-03-28 13:31:48 +10:00
SECURITY.md Upgrade 5.2 to 5.3 in libraries, docs, log messages, build pipelines (#262) 2023-06-12 15:06:53 +10:00
package-lock.json Add: Protocol structures can now contain strings (#336) 2023-07-27 16:03:11 +10:00

README.md

PixelStreamingInfrastructure has moved here!

For more details read here.