2022-07-07 08:52:27 +08:00
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# The new home for the Pixel Streaming servers!
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2022-07-07 08:55:16 +08:00
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The Pixel Streaming servers and web frontend that was in `Samples/PixelStreaming/WebServers` is now here.
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2022-06-15 10:54:37 +08:00
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2022-07-07 08:52:27 +08:00
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## Goals
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2022-06-15 10:54:37 +08:00
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The goals of this repository are to:
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- Increase the release cadence for the Pixel Streaming servers (to mitigate browser breaking changes sooner).
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- Encourage easier contribution of these components by Unreal Engine licensees.
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- Facilitate a more standard web release mechanism (e.g. NPM packages or similar... coming soon).
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- Grant a permissive license to distribute and modify this code wherever you see fit (MIT licensed).
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2022-07-07 08:52:27 +08:00
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## Repository contents
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2022-07-07 08:56:16 +08:00
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Reference implementations for the various pieces needed to support a PixelStreaming application:
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- SignallingWebServer (Cirrus)
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2022-08-09 09:42:37 +08:00
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- SFU (Selective Forwarding Unit)
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- Matchmaker
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## Legal
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© 2004-2022, Epic Games, Inc. Unreal and its logo are Epic’s trademarks or registered trademarks in the US and elsewhere.
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