PixelStreamingInfrastructure/README.md

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# The new home for the Pixel Streaming servers!
The Pixel Streaming servers and web frontend that was in `Samples/PixelStreaming/WebServers` is now here.
2022-06-15 10:54:37 +08:00
## Goals
2022-06-15 10:54:37 +08:00
The goals of this repository are to:
- Increase the release cadence for the Pixel Streaming servers (to mitigate browser breaking changes sooner).
- Encourage easier contribution of these components by Unreal Engine licensees.
- Facilitate a more standard web release mechanism (e.g. NPM packages or similar... coming soon).
- Grant a permissive license to distribute and modify this code wherever you see fit (MIT licensed).
## Repository contents
Reference implementations for the various pieces needed to support a PixelStreaming application:
- SignallingWebServer (Cirrus)
- SFU (Selective Forwarding Unit)
- Matchmaker
## Legal
© 2004-2022, Epic Games, Inc. Unreal and its logo are Epics trademarks or registered trademarks in the US and elsewhere.