Update README.md
Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
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@ -37,6 +37,7 @@ This repository contains the following in branches that track Unreal Engine vers
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| Branch | Status |
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|--------|--------|
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|[Master](https://github.com/EpicGames/PixelStreamingInfrastructure/tree/master)| Dev |
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|[UE5.2](https://github.com/EpicGames/PixelStreamingInfrastructure/tree/UE5.2)| Pre-release |
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|[UE5.1](https://github.com/EpicGames/PixelStreamingInfrastructure/tree/UE5.1)| Current |
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|[UE5.0](https://github.com/EpicGames/PixelStreamingInfrastructure/tree/UE5.0)| Supported |
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|[UE4.27](https://github.com/EpicGames/PixelStreamingInfrastructure/tree/UE4.27)| End of life |
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@ -44,7 +45,8 @@ This repository contains the following in branches that track Unreal Engine vers
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| Legend | Meaning |
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|---------|-----------|
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| Dev | This is our dev branch tracking [ue5-main](https://github.com/EpicGames/UnrealEngine/tree/ue5-main) - experimental. |
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| Dev | This is our dev branch, intended to be paired with [ue5-main](https://github.com/EpicGames/UnrealEngine/tree/ue5-main) - experimental. |
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|Pre-release| Code in here will be paired with the next UE release, we periodically update this branch from `master`. |
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| Current | Supported and this is the branch tracking the **latest released** version of UE. |
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| Supported | We will accept bugfixes/issues for this version. |
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| End of life | Once the next UE version is released we will not support this version anymore. |
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