Update README.md

Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
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@ -37,6 +37,7 @@ This repository contains the following in branches that track Unreal Engine vers
| Branch | Status |
|--------|--------|
|[Master](https://github.com/EpicGames/PixelStreamingInfrastructure/tree/master)| Dev |
|[UE5.2](https://github.com/EpicGames/PixelStreamingInfrastructure/tree/UE5.2)| Pre-release |
|[UE5.1](https://github.com/EpicGames/PixelStreamingInfrastructure/tree/UE5.1)| Current |
|[UE5.0](https://github.com/EpicGames/PixelStreamingInfrastructure/tree/UE5.0)| Supported |
|[UE4.27](https://github.com/EpicGames/PixelStreamingInfrastructure/tree/UE4.27)| End of life |
@ -44,7 +45,8 @@ This repository contains the following in branches that track Unreal Engine vers
| Legend | Meaning |
|---------|-----------|
| Dev | This is our dev branch tracking [ue5-main](https://github.com/EpicGames/UnrealEngine/tree/ue5-main) - experimental. |
| Dev | This is our dev branch, intended to be paired with [ue5-main](https://github.com/EpicGames/UnrealEngine/tree/ue5-main) - experimental. |
|Pre-release| Code in here will be paired with the next UE release, we periodically update this branch from `master`. |
| Current | Supported and this is the branch tracking the **latest released** version of UE. |
| Supported | We will accept bugfixes/issues for this version. |
| End of life | Once the next UE version is released we will not support this version anymore. |