PixelStreamingInfrastructure/SFU
Michael Stopa c82e13bad3
Use mediasoup's internal stream ids for SCTP to avoid clashes (#129)
This should allow more than 2 peers to connect to the SFU without having
Unreal Engine crash from stream channels being double-assigned.

This addresses: https://github.com/EpicGames/PixelStreamingInfrastructure/issues/62
2023-02-28 14:46:47 +10:00
..
mediasoup-sdp-bridge Existing work brought over from old repository 2022-06-15 13:56:20 +10:00
platform_scripts Existing work brought over from old repository 2022-06-15 13:56:20 +10:00
.dockerignore Existing work brought over from old repository 2022-06-15 13:56:20 +10:00
config.js Existing work brought over from old repository 2022-06-15 13:56:20 +10:00
package-lock.json Convert frontend javascript to typescript and refactor. (#63) 2023-02-07 11:34:44 +10:00
package.json Existing work brought over from old repository 2022-06-15 13:56:20 +10:00
sfu_server.js Use mediasoup's internal stream ids for SCTP to avoid clashes (#129) 2023-02-28 14:46:47 +10:00