aseprite/src/app/modules/gui.h

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// Aseprite
// Copyright (C) 2001-2015 David Capello
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as
// published by the Free Software Foundation.
#ifndef APP_MODULES_GUI_H_INCLUDED
#define APP_MODULES_GUI_H_INCLUDED
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#pragma once
#include "app/ui/skin/skin_property.h"
#include "base/exception.h"
#include "gfx/rect.h"
#include "ui/base.h"
namespace ui {
class ButtonBase;
class CheckBox;
class Message;
class RadioButton;
class Widget;
class Window;
}
namespace app {
class Command;
class Document;
class Params;
namespace tools {
class Tool;
}
int init_module_gui();
void exit_module_gui();
void update_screen_for_document(const Document* document);
void load_window_pos(ui::Widget* window, const char *section);
void save_window_pos(ui::Widget* window, const char *section);
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ui::Widget* setup_mini_font(ui::Widget* widget);
ui::Widget* setup_mini_look(ui::Widget* widget);
ui::Widget* setup_look(ui::Widget* widget, skin::LookType lookType);
void setup_bevels(ui::Widget* widget, int b1, int b2, int b3, int b4);
ui::CheckBox* check_button_new(const char* text, int b1, int b2, int b3, int b4);
// This function can be used to reinvalidate a specific rectangle if
// we weren't able to validate it on a onPaint() event. E.g. Because
// the current document was locked.
void defer_invalid_rect(const gfx::Rect& rc);
} // namespace app
#endif