4.9 KiB
Credits
Aseprite is being developed and maintained currently by Igara Studio. The active team of developers is:
Previous team members that contributed with code/docs/scripts/graphics:
Translations
The translation work of Aseprite is only possible thanks to the contribution, help, and good will of several translators coordinated through our Weblate project:
Graphics
Aseprite logo was created by David Capello. Graphics used as background of Aseprite home page, on Steam Store, and social media channels, were created by:
Themes
The default Aseprite font was created by David Capello, and the default Aseprite theme was introduced in v0.8, originally created by:
- Ilija Melentijevic
A modified dark version of this theme was introduced in v1.3-beta1, created by:
These themes are now being maintained by Igara Studio and external contributors from time to time.
Palettes
Aseprite includes color palettes created by:
- Richard "DawnBringer" Fhager, DB16, DB32 (default Aseprite color palette)
- Arne Niklas Jansson, 16 colors, 32 colors
- ENDESGA Studios, EDG16 and EDG32, and other palettes
- Hyohnoo Games, mail24 palette
- Davit Masia, matriax8c palette
- Javier Guerrero, nyx8 palette
- Adigun A. Polack, AAP-64, AAP-Splendor128, SimpleJPC-16, and AAP-Micro12 palette
- PineTreePizza, Rosy-42 palette
Pixel-art Features
Aseprite tries to replicate some pixel-art algorithms:
- Shading Ink: created as a simplification of GrafX2 shade mode, thanks to Ilija Melentijevic for introducing me to this feature in 2009
- RotSprite by Xenowhirl.
- Pixel perfect drawing algorithm by Sébastien Bénard and Carduus.
Community
A special thanks to @Outlander for helping us moderating our Discord server. Thanks to all the people that hung around for such a long time.
Contributors
Thank you everyone who contributed to Aseprite with ideas, patches, code, bug reports, new features, donations, tutorials, videos, personal messages, chats, emails, tweets, posts, questions, libraries, compilers, and any other tools that made this program possible today.
- Thanks to all contributors
- Thanks to all developers and maintainers behind other open source projects used by Aseprite
- Thanks to all early PayPal donors and donors from our Pledgie Campaign (before Aseprite was commercialized)
- Thanks to every who support our business model: this source-available / sell-binaries combo
- Thanks to schools and educational institutions that are using Aseprite in their classrooms <3
- Thanks to our family and friends who always support our work
It's been more years than I can remember, sorry if we missed someone, please drop me a line to david@igara.com to fix something or say hi. We'll try to keep this updated (for past and future contributors).
Sincerely, David.