Commit Graph

161 Commits

Author SHA1 Message Date
unknown 8d34afdff1 WIP: add sqlite3 and CachedAssetAccessor 2021-01-04 19:24:24 -05:00
Kevin Ring 63109a5fbb Use passed-in spdlog logger. 2020-12-17 16:30:33 +11:00
Marco Hutter 3efd0a8113 An attempt to move spdlog to the interface 2020-12-16 18:22:58 +01:00
Kevin Ring 08708b4e02 Merge remote-tracking branch 'origin/spdlog-integration' into promises-plus-spdlog 2020-12-02 18:19:58 +11:00
Kevin Ring 786f574376 WIP async/promise-like system. 2020-11-24 21:22:46 +11:00
Kevin Ring e056b441bc Add spdlog to build. 2020-11-18 20:20:08 +11:00
Kevin Ring 2334595fcc Attempt 2 at disabling tinyxml2 tests. 2020-10-21 19:36:07 +11:00
Kevin Ring 914177ff14 Don't try to run tinyxml2 tests. 2020-10-21 18:50:16 +11:00
Kevin Ring bb609188ad Add support for TileMapService imagery. 2020-10-21 17:52:42 +11:00
Kevin Ring 5af23f6569 Use standard Debug build by default.
You can link against the release runtime library on Windows by adding
`-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDLL` to the command-line
while CMake configuring. This is required by Unreal Engine.
2020-10-02 15:49:05 +10:00
Kevin Ring 8782333ef1 Improvements to CMake build. 2020-10-01 22:46:16 +10:00